Character Creator
Describe face, hair, complexion, adult age range, body and posture, wardrobe, expressions, personality and photographic style. Compare candidates and pick one. That choice becomes the character.
AI studio for virtual humans · In development
AvatarRise is a cloud platform for creating realistic virtual characters and reusing them across photos, videos and talking avatars. Design a character once and keep the same face in every piece of content.
AvatarRise is in active development. Early access will open to a limited number of teams.
Studio still
Lifestyle
Clip 00:08
Talking · EN
Talking · FR · DEThe problem
Image generators can create a realistic person, but the face changes from one image to the next. That makes them hard to use for a campaign, a brand ambassador or recurring content.
Platform
Seven modules cover the full lifecycle, from the first design to a library of approved content.
Describe face, hair, complexion, adult age range, body and posture, wardrobe, expressions, personality and photographic style. Compare candidates and pick one. That choice becomes the character.
Approved references, angles, distinctive traits and generation settings are stored with the character. Later jobs are conditioned on that record and checked for consistency.
Put the same person in studio, lifestyle, fashion, product, corporate or travel scenes with new lighting and settings, while keeping the same face. Batch generation, selection and high-resolution export.
Short clips from approved stills or scripts: action, setting, camera movement and duration. Sequences can be assembled into longer edits, and are reviewed for facial stability and motion artifacts.
Give the character a consistent voice from licensed synthetic voice libraries, lip-synced to a script, in several languages. A real person’s voice requires that person’s verified consent.
One brief, many outputs. A monthly plan such as 100 lifestyle images, 30 fashion photos, 20 short videos and 10 talking-avatar videos runs as a batch instead of hundreds of separate prompts.
Approved files are organized by character, campaign, format and date, with versions and history, so every new campaign starts from approved material.
Organizations, roles and permissions. An API for approved integrations is part of the enterprise offer.
The studio
The identity profile, the production brief and the job queue sit side by side. Every job reads the same approved references.
Consistency check before each asset enters the library.
How it works
Describe the person and the style. Review candidates and choose one original adult identity.
Build a reference set with several angles and accepted traits. That record guides every later job.
Ask for scenes, stills, clips, scripts and languages in one brief. Jobs run in parallel.
Check identity and quality, approve, and file the assets. The character is ready for the next campaign.
Example
A marketing agency creates one original character for a client and produces a full campaign with it. Here is what that production can include.
The agency generates several proposals, picks one original adult character and approves the reference set.
References, appearance settings and approved variations are registered in the Identity Engine.
The spokesperson appears in different settings, outfits and compositions with the same identity.
Approved photos become short clips: product demos, lifestyle scenes, promotional messages.
Scripts are turned into speech and synchronized, in each target language.
Assets are checked for consistency and quality, then filed in the campaign library and exported.
Illustrative example, not a customer project.
Why AvatarRise
AvatarRise does not compete as a foundation model. It brings the capabilities a production team needs into one place, built around the character.
Characters are managed as reusable assets, not one-off generations.
Images, video, voice and references live in one workspace.
Every job starts from an approved identity and builds content around it.
The right model for each output, without managing the infrastructure yourself.
Several characters, brands and recurring content plans in one account.
Orchestration and batch processing for high-volume commercial work.
Who it is for
Run several characters with their own look, voice and content calendar, without the face drifting between posts.
A brand-owned model or ambassador for catalogue shots, product videos and seasonal campaigns.
Deliver stills, clips and spoken versions for clients from one approved character, in several languages.
Develop original characters for entertainment and storytelling, with a library that survives the project.
A consistent presenter for training, onboarding and internal announcements, clearly disclosed as synthetic.
Technology
No single model is best at images, video and speech. AvatarRise picks the right model for each task and uses the character’s identity profile every time.
Responsible AI
AvatarRise is built for original characters. Using a real person’s face or voice requires their permission.
The studio is built for original adult characters that do not copy anyone.
A real likeness or voice needs that person’s explicit, verifiable authorization.
Deceptive impersonation of a private person or a public figure is refused.
Synthetic media should be labelled as synthetic where the context requires it.
Pricing
Plans differ by number of characters, collaboration and included generation. Video, speech and retries use more credits than a still.
FAQ
An image generator makes a picture. AvatarRise keeps a character profile (references, traits and approved variations) and builds later photos, clips and spoken videos from that record.
Only with their authorization. The product is built for original adult characters. A real likeness or voice requires explicit, verifiable consent. Deceptive impersonation is refused.
No system can honestly promise mathematical sameness across every angle and scene. The Identity Engine is a repeatable workflow: references, conditioning, consistency checks and human review before an asset is accepted.
AvatarRise is in active development, with early access planned for a limited number of teams. Request a demo to see what the studio can produce for your brief and to join the early-access list. Real-time interactive humans are part of the long-term direction, not the current product.
Each plan includes a generation allowance. Extra work, especially video, speech and retries, draws credits because it uses more compute. The number that matters is the cost of an approved asset, not the cost of one attempt.
Your workspace holds the character, its references and the approved assets, under the customer agreement and the licenses of the models used to make them. Commercial rights are set in that agreement.
Tell us about the character and the content you need. We will show you what the platform can produce for it.